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هر کسی هم می خواد تبادل لينک بکنه اول لينک منو تو وبلاگش بزاره بعد تو قسمت نظرات برام بنويسه منم لينکشو می زارم...
+ نوشته شده در  شنبه بیستم مرداد 1386ساعت 18:37  توسط پارسا  | 

WOW

کد بازی هری پاتر ۱

Code Effect
givebeans Gain ## beans
giveseeds Gain ## Fireseeds
givehousepoints Gain ## Gryffindor points
giveallcards Gain all normal cards
harrykoresh Invincibility
killall Kill Everything
quit Quit game
setspeed Set Harry run speed
killharry Suicide

کد بازی هری پاتر ۲

Code Effect
set statusitemboomslang ncount# Replace # with a number and youll get #(yournumber) of the boomlslang skin (has not been tested over 1000)
set statusitemhufflepuffpts ncount # Replaces Hufflepuffs house points with the # value
set statusitemravenclawpts ncount # Replaces Ravenclaws house points with the # value
set statusitemslytherinpts ncount # Sets slytherins house points with the # value

 

 

+ نوشته شده در  جمعه نوزدهم مرداد 1386ساعت 16:49  توسط پارسا  | 

The Sims: The Complete Collection

 

 

Password

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Effect

rosebud 1,000 dollars
map_edit on Enable map editor
!; Enters the cheat code you just entered
move_objects on Move any object anywhere
rosebud !; the more !; you enter, the more money
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 20:40  توسط پارسا  | 

The Sims: Hot Date

 

Code

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Effect

rosebud 1000 Simoleons
hist_add Add family history stat to current family
write_destlist Append route destination list to AllRoutes.txt when new route found
auto_level Architecture tools automatically set the level as needed
sim_log begin Begin sim logging
crash Crash game:
water_tool Create moat or streams
shrink_text (font_size) (text) Create shrunk_text_#.bmp files
edit_char Create-a-character mode
draw_all_frames off Disable ''draw all animation frames''
draw_floorable off Disable floorable grid
map_edit off Disable map editor
preview_anims off Disable preview animations
route_balloons off Disable routing debug balloons
draw_origins Draw dots at each Sim's origin
[date:time].txt: core_dump Dump memory to core_dump
dump_happy Dump most recent list of scored interactions to a file
dump_mc Dump motive contribution curve to a file
draw_all_frames on Enable ''draw all animation frames''
draw_floorable on Enable floorable grid
map_edit on Enable map editor
preview_anims on Enable review animations
route_balloons on Enable routing debug balloons
sim_log end End sim logging
cht (filename) Execute ''file.cht'' file as a list of cheats
prepare_lot Fix lot objects
flush Flush to VM file when running Windows NT
assert Force assert
import (FAM File) Import and load specified FAM file
genable_objects off Invisible objects
house (house number) Load house
log_animations Log animations in event log window
move_objects on Move any object
browser_failsafe Prevent browser crashes
tile_info Programmer stats
quit Quit game
rebuild_cp Rebuild control panel/UCP from scratch
refresh_textures Refresh character texture
restore_tut Restore tutorial
rotation (0-3) Rotate camera
history Save family history
save Save house
xyzzy Say "xyzzy"
plugh Say ''plugh''
porntipsguzzardo Say ''porntipsguzzardo''
log_mask Set event logging mask
sim_speed (-1000-1000) Set game speed
value edit_grass (number) Set grass change
grow_grass (0-150) Set grass growth
lot_size (number) Set lot size
allow_inuse Set menu items to appear for in-use objects
interests Show personality and interests
tile_info on Show tile information
draw_routes on Sim's path displayed
draw_routes off Sim's path hidden
sweep off Ticks disabled
sweep on Ticks enabled
report_assets Toggle assets report
auto_reset Toggle automatic object reset
cam_mode Toggle camera mode
music Toggle music
obj_comp Toggle object compression
sound_log Toggle sound log
sound Toggle sounds
html Toggle web page creation
reload_people Total Reload
soundevent Trigger sound event
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 20:39  توسط پارسا  | 

The Sims 2: Glamour Life Stuff

Code

 

 

 

 

 

 

 

 

 

Effect

boolprop displayNeighborhoodFlora (True/False) (True/False) Set to false to removes trees/plants from neighborhood
letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
boolProp testingcheatsenabled false All other cheats do not work
boolProp testingcheatsenabled true All other cheats work
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood.
vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
RoofSlopeAngle (15-75) Changes the slope angle of a roof
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
vsync off decreases game performance but increases graphics
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
Motherlode Gives you $50,000
kaching Gives you 1,000 simoleons
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
vsync on increases game performance but lowers graphics
autopatch (on/off) lets you know if theres a patch
help -all list cheats
slowMotion # Make you set the game speed. (# = 0 to 8, 0 is normal)
filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
StretchSkeleton makes your sims larger or smaller
moveobjects (on/off) moves objects and deletes you couldnt before
TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types.
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp simShadows (True/False) Toggle shadows on/off for Sims
aging off turn off aging
aging on turn on aging
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
boolProp enablePostProcessing false Turns Postprocessing off.
boolProp enablePostProcessing true Turns Postprocessing on.
boolprop allow45degreeangleofrotation true Use your , & . keys to rotate the objects. It allows you to put objects on angles
intProp maxNumOfVisitingSims 8 You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 20:37  توسط پارسا  | 

The Sims Collection

Code Effect
rosebud 1000 Simoleons
hist_add Add family history stat to current family
write_destlist Append route destination list to AllRoutes.txt when new route found
auto_level Architecture tools automatically set the level as needed
sim_log begin Begin sim logging
set_hour <1-24> Change the ingame time.
crash Crash game:
water_tool Create moat or streams
shrink_text (font_size) (text) Create shrunk_text_#.bmp files
edit_char Create-a-character mode
draw_all_frames off Disable ''draw all animation frames''
draw_floorable off Disable floorable grid
map_edit off Disable map editor
preview_anims off Disable preview animations
route_balloons off Disable routing debug balloons
draw_origins Draw dots at each Sim's origin
[date:time].txt: core_dump Dump memory to core_dump
dump_happy Dump most recent list of scored interactions to a file
dump_mc Dump motive contribution curve to a file
draw_all_frames on Enable ''draw all animation frames''
draw_floorable on Enable floorable grid
map_edit on Enable map editor
preview_anims on Enable review animations
route_balloons on Enable routing debug balloons
sim_log end End sim logging
cht (filename) Execute ''file.cht'' file as a list of cheats
prepare_lot Fix lot objects
flush Flush to VM file when running Windows NT
assert Force assert
import (FAM File) Import and load specified FAM file
genable_objects off Invisible objects
house (house number) Load house
log_animations Log animations in event log window
move_objects on Move any object
browser_failsafe Prevent browser crashes
tile_info Programmer stats
quit Quit game
rebuild_cp Rebuild control panel/UCP from scratch
refresh_textures Refresh character texture
restore_tut Restore tutorial
rotation (0-3) Rotate camera
history Save family history
save Save house
xyzzy Say "xyzzy"
plugh Say ''plugh''
porntipsguzzardo Say ''porntipsguzzardo''
log_mask Set event logging mask
sim_speed (-1000-1000) Set game speed
value edit_grass (number) Set grass change
grow_grass (0-150) Set grass growth
lot_size (number) Set lot size
allow_inuse Set menu items to appear for in-use objects
interests Show personality and interests
tile_info on Show tile information
draw_routes on Sim's path displayed
draw_routes off Sim's path hidden
sweep off Ticks disabled
sweep on Ticks enabled
report_assets Toggle assets report
auto_reset Toggle automatic object reset
cam_mode Toggle camera mode
music Toggle music
obj_comp Toggle object compression
sound_log Toggle sound log
sound Toggle sounds
html Toggle web page creation
reload_people Total Reload
soundevent Trigger sound event
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 20:36  توسط پارسا  | 

The Sims 2: Celebration Stuff

Password Effect
motherlode 50,000 simoleans
letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood.
vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
RoofSlopeAngle (15-75) Changes the slope angle of a roof
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
vsync off decreases game performance but increases graphics
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
kaching get 1000 cash
boolProp testingcheatsenabled true/false if set to true ALL other cheats work.
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
vsync on increases game performance but lowers graphics
bugJarTimeDecay off Keeps Firefiles alive forever. To deactivate the cheat, type "on" intead of "off" in the same cheat
autopatch (on/off) lets you know if theres a patch
help -all list cheats
filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
StretchSkeleton makes your sims larger or smaller
moveobjects (on/off) moves objects and deletes you couldnt before
TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types.
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp simShadows (True/False) Toggle shadows on/off for Sims
aging off turn off aging
aging on turn on aging
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
boolProp enablePostProcessing false Turns Postprocessing off.
boolProp enablePostProcessing true Turns Postprocessing on.
boolprop allow45degreeangleofrotation true Use your , & . keys to rotate the objects. It allows you to put objects on angles
intProp maxNumOfVisitingSims 8 You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 20:34  توسط پارسا  | 

The Sims 2: Open for Business

Password

 

 

 

 

 

 

 

 

 

 

 

 

Effect

boolprop displayNeighborhoodProps (True/False) (True/False) Set to false to remove props like rocks and towers from neighborhood
kaching $1,000
motherlode $50,000
boolProp TestingCheatsEnabled true (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options.
letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
aspirationPoints # Adds the selected number of aspiration points to the total of the selected sim.
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
move_objects on Allows you to move and delete things you couldn't before, including your Sims.
deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood
vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
Plumbbobtoggle [on/off] Can make the overhead plumbob invisible. Ideal for machinimas or if you don't like them period
Sethour # Change Time (# is a number from 0-23)
aspirationLevel (0-5) Changes aspiration level. 0 = lowest rung; 5 = platinum aspiration.
RoofSlopeAngle (15-75) Changes the slope angle of a roof
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
addneighbortofamilycheat [on/off] If turned on, you can add NPC's to the current household by Shift+Left-clicking on the NPC.*
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
vsync (on/off) increases game performance but lowers graphics
autopatch (on/off) lets you know if theres a patch
help -all list cheats
slowMotion # Make you set the game speed. (# = 0 to 8, 0 is normal)
filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
StretchSkeleton makes your sims larger or smaller
TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types.
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
maxMotives Sets all needs for every sim on the lot to full.
bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp simShadows (True/False) Toggle shadows on/off for Sims
lockAspiration (on/off) Toggles aspiration decay on or off.
motiveDecay (on/off) Toggles motive decay on or off.
aging off turns aging off
aging on turns aging on again
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
boolProp enablePostProcessing false Turns Postprocessing off.
boolProp enablePostProcessing true Turns Postprocessing on.
boolProp TestingCheatsEnabled false Turns previous cheat and it's effects off.
move_objects off Turns previous cheat and it's effects off.
forcetwins Using this cheat on a pregnant sim, this will change the pregnancy into a twin birth
intProp maxNumOfVisitingSims # You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 19:52  توسط پارسا  | 

The Sims 2: Pets

Code

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Effect

motherlode $50,000
IndividualRoofSlopeAngle [15/75] Activates a tool to change the roof slopes of individual roofs on a lot
boolprop ShowCatalogePFlags [true/false] Activates labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP)
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
DeleteAllObjects [Doors/Windows/Stairs] Deletes all Doors, Windows or Stairs on lot
DeleteAllFences Deletes all fences on lot
DeleteAllHalfWalls Deletes all half walls on lot
DeleteAllWalls Deletes all walls on lot
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
kaching get 1000 cash
boolProp testingcheatsenabled true/false if set to true ALL other cheats work.
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
vsync (on/off) increases game performance but lowers graphics
help -all list cheats
boolprop ControlPets [on/off] Makes pets fully controlable, but you can't cancel actions from their queue
boolprop PetActionCancel [true/false] Makes the actions in a pet's queue accessible
StretchSkeleton makes your sims larger or smaller
moveobjects (on/off) moves objects and deletes you couldnt before
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
boolProp simShadows (True/False) Toggle shadows on/off for Sims
aging off turn off aging
aging on turn on aging
boolprop DisablePuppyKittenAging [true/false] Turns off aging for kittens and puppies
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
boolprop PetsFreeWill [true/false] Turns pet free will off
boolprop allow45degreeangleofrotation true Use your , & . keys to rotate the objects. It allows you to put objects on angles
intProp maxNumOfVisitingSims 8 You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
TB6IPB1IAFDMRIQT6DG Bandit Cat
EEGJ2YRQZQARQ9QHA64 or ZZZ11ZZQHQAAQ91ZB1A Bandit Mask for dogs.
EEGJ2YRQZZ1IQ9QHA64 Black Dot Collar
ZZZ11ZZZ9QAAQ91ZB1A Black Smiley Collar
ZZZ11ZZZHZ11Z91ZB1A Blue Bones Collar
ZZZ11ZZZHZ1AQ91ZB1A or ZZZ11ZZZHQ11Q91ZB1A Blue Camouflage Collar
EEGJ2YRQZZAIQ9QHA64 Blue Cats
EEGJ2YRQQQ1IZ9QHA64 Blue Fur
ZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64 Blue Star Collar
ZZZ11ZZZ9Q11Q91ZB1A Cat Collar Black Dot
EEGJ2YRQQZ1RQ9QHA64 Cat Collar Black Smiley
EEGJ2YRQZZARQ9QHA64 Cat Collar Blue Bones
ZZZ11ZZZHQ11Q91ZB1A Cat Collar Blue Camo
EEGJ2YRQQZ1IZ9QHA64 Cat Collar Blue Star
EEGJ2YRZQZAIQ9QHA64 Cat Collar Green Flower
EEGJ2YRZQZ1IQ9QHA64 Cat Collar Navy Hearts
EEGJ2YRQQZAIQ9QHA64 Cat Collar Orange Diagonal
EEGJ2YRQQQARQ9QHA64 Cat Collar Pink Vertical Stripes
EEGJ2YRQQQ1RQ9QHA64 Cat Collar White Paws
EEGJ2YRZZQ1IZ9QHA64 Cat Collar White Zebra Stripe
EEGJ2YRQQQAIQ9QHA64 Deep Red Cats
ZZZ11ZZQHQ1AQ91ZB1A or EEGJ2YRQZQ1RQ9QHA64 Deep Red Fur
TB6IPB1R1FDMRIQT6DG Get Star the Dalmaton
EEGJ2YRQZQ1IZ9QHA64 Goofy Cats
ZZZ11ZZZHZAAQ91ZB1A Goofy Fur
ZZZ11ZZZ9QA1Z91ZB1A Green Cats
EEGJ2YRQZZ1RQ9QHA64 Green Flower Collar
EEGJ2YRQZQAIQ9QHA64 Green Fur
EEGJ2YRZZQ1RQ9QHA64 Light Green Cats
ZZZ11ZZZ9Q1AQ91ZB1A Light Green Fur
EEGJ2YRQQZ1IQ9QHA64 Navy Hearts Collar
ZZZ11ZZZHQA1Q91ZB1A Neon Green Cats
ZZZ11ZZZ9QA1Q91ZB1A Neon Green Fur
EEGJ2YRQQQAIZ9QHA64 Neon Yellow
EEGJ2YRZZQARQ9QHA64 Neon Yellow Cats
EEGJ2YRZQZ1IZ9QHA64 Orange Diagonal Stripes Collar
YYY11WW9ZQAIH93ZA62 Panda Coat Marking for Cats
EEGJ2YRQZZ1IZ9QHA64 Pink Cats
EEGJ2YRZQZ1RQ9QHA64 Pink Fur
ZZZ11ZZZHZA1Q91ZB1A Pink Vertical Stripes Collar
EEGJ2YRQQZARQ9QHA64 Purple Cats
EEGJ2YRQQZAIZ9QHA64 Purple Fur
EEGJ2YRZQZAIZ9QHA64 Star Coat Markings
ZZZ11ZZZ9Q11Z91ZB1A White Paws Collar
ZZZ11ZZZHZ11Q91ZB1A White Zebra Collar
EEGJ2YRZZQAIZ9QHA64 Zebra Stripes.
+ نوشته شده در  پنجشنبه هفتم تیر 1386ساعت 19:51  توسط پارسا  | 

The Sims 2: Happy Holiday Stuff

 

Password

 

 

 

 

 

 

 

 

 

Effect

letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
intProp maxNumOfVisitingSims 8 You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
motherlode 50,000 simoleans
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood.
RoofSlopeAngle (15-75) Changes the slope angle of a roof
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
vsync off decreases game performance but increases graphics
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
kaching get 1000 cash
boolProp testingcheatsenabled true/false if set to true ALL other cheats work.
vsync on increases game performance but lowers graphics
autopatch (on/off) lets you know if theres a patch
help -all list cheats
StretchSkeleton makes your sims larger or smaller
moveobjects (on/off) moves objects and deletes you couldnt before
TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types.
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp simShadows (True/False) Toggle shadows on/off for Sims
aging off turn off aging
aging on turn on aging
boolProp enablePostProcessing false Turns Postprocessing off.
boolProp enablePostProcessing true Turns Postprocessing on.
boolprop allow45degreeangleofrotation true Use your , & . keys to rotate the objects. It allows you to put objects on angles
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